The video game “Like A Dragon: Ishin” provides players with the option to engage in the “Another Life” functionality, which permits them to manage a modest farm and associated enterprises.
They also have the ability to own a dwelling located beyond the hustle and bustle of the city, where they can rest and recover. This feature empowers players to gather various vegetables, prepare culinary dishes, and satisfy customer requests, leading to a considerable profit.
In Like A Dragon: Ishin, players can access the “Another Life” feature after completing the game’s first three chapters and reaching chapter 4 of the main story.
To enter the system, they only need to make their way to the gate that connects Fushimi to Rakugai, where they will find the priest who previously taught them about the Virtue system in chapter 2, conversing with a young woman who may be recognizable to fans of previous Yakuza/Like A Dragon games.
In Like A Dragon: Ishin, players can access the “Another Life” feature by intervening in a conversation between the priest and a familiar young woman at the gate that connects Fushimi to Rakugai. Upon fulfilling a certain condition in the game, players will be escorted to Haruka’s familial abode for a brief tour.
During this walkthrough, Sakamoto Ryouma will propose to cover Haruka’s debt in exchange for being permitted to reside there with her. This agreement motivates Haruka to offer a more comprehensive house tour, emphasizing the areas where players can cook, access the business menu, and participate in farming tasks.
This guide offers a comprehensive tutorial on accessing the Another Life substory in Like a Dragon: Ishin.
The game “Like A Dragon Ishin” encompasses a variety of activities, including settling debts, preparing food, completing customer requests, gardening, and establishing a bond with Haruka. These tasks are accessible throughout the primary chapters of the game before transitioning to the secondary sub-stories of “Like A Dragon Ishin”.
Players must advance to the fourth chapter of the primary storyline to access the Another Life sub-story. Once they reach this point, they should make their way towards the expansive doors that lead to and from Fushimi.
Here, they will witness an interaction between a young girl, a priest, and a landlord, which Ryoma can overhear to initiate the Another Life sub-story.
Access to the content related to the Another Life substory is restricted until players progress to the fourth chapter of the game’s campaign. The necessary interaction to access the associated villa will not occur before that. When players reach the fourth chapter, they can witness a conversation involving a young girl, a priest, and a landlord. While listening in on the discussion, Ryoma agrees to pay off the girl’s debt of 100 Ryo, and the priest escorts players to a villa located in the rural region of Kyo that requires refurbishing.
Following this event, the Another Life feature will be unlocked in the pause menu, and players can examine their farming data from any location within Kyo.
Upon reaching the villa in the rural area of Kyo, the priest will disclose to players that the landlord will send a letter requesting payment of 20 Ryo each time to repay the 100 Ryo debt.
However, the priest fails to mention that players will only receive these letters after earning the same amount through their work on the farm. As a result, players need to rely solely on farming to generate the necessary funds to pay off the debt, even if they make significant money by caring for criminals on the streets of Kyo.
After unlocking the Another Life system, players access several amenities in rural Kyo. They can also travel to and from this area by speaking to a boatman in Fushimi.
Players can manage their farm by interacting with the small structure near the farmland. This feature enables them to instantly harvest crops and design their farming plan according to their preferences.
In the game, players have the option to enter Haruka’s dwelling and oversee the management of her family’s past business. This process entails completing orders from customers and dispatching Haruka to deliver them, leading to a favorable financial outcome. By utilizing farm produce and fish acquired from various fishing spots, players can generate a substantial amount of revenue. This gameplay element presents an excellent means of capitalizing on the available resources.